Readonly
challengeChallenge module identifier.
Readonly
retryRetry limit, including the initial attempt.
Readonly
timeTime limit (millis).
Process selection or continuation of the challenge.
Protected
startValidate a new request, create State object, and deliver PIN to client if applicable.
a State to continue the challenge, or a ServerChallengeResponse to fail the challenge.
the CHALLENGE request packet.
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The "pin" challenge where client receives a pin code through offline means.